Ah hah! That's it!

Gamification Journey of FinneyCanHelp

What has been my life’s journey through Gamification and what interesting things did I see or do?

There’s a podcast episode for that. With Erik van Mechelen, an awesome writer that I met through Octalysis Prime, we explore this.

Below, I expand on this podcast episode which let’s me share links and lets me expand on some items. It even has juicy nuggets of knowledge I didn’t mention! However, there’s no substitute for listening to the podcast.

How Did Gamification Come To Me?

I grew up knowing that life’s a hardcore serious heck-of-a-game. With that mindset, I grew up with video games, programming computers, sports, psychology, and spiritual exploration. Combined all together, I decided to actualize my potential, level up in life, and to help make paradise on earth. Maximizing human flourishing is the goal. This tweet sums it up nicely:

First Exposure To Gamification

Some teachers are shining stars. One of them was a seventh grade teacher of mine who taught computers on the side. I’ll never forget her. She did it for free, bless her. It was a learn at your own pace and earn the right to unlock the next challenge approach. It was a level up and unlock strategy. In Octalysis, we would say she combined Core Drive 6: Scarcity & Impatience (CD6) with Core Drive 2: Development and Achievement (CD2). It was my first taste of Gamification before Gamification was even a thing.

What’s the Word, I’m Looking For?

So, I had a mission, goals, steps to take, and wanted to ensure that I positively reinforced myself by applying behavioral psychology. That’s quite a mouthful. What would it look like if I combined all that together? The answer was Gamification.

Ah hah! That's it!

Ah-hah!

Inspirational Gamification Videos

In late 2012 / early 2013, I saw the famous Ted Talk by Jane McGonigal, The Game That Can Give You 10 Extra Years Of Life [SuperBetter]. Although this didn’t give me the word Gamification, it showed others are out there who believe in using the power of game design and behavioral psychology to make life richer and more humane. I still needed to find that google-able word.

“Keep searching! C’mon! Get creative!”, I told myself. It was quite a challenge! Finally, I found Goals Become Games: Gamification for High Achievers, presented by Jon Guerra at GSummit, a Gamification conference. I had found my word and a new world. Although not perfect, Gamification was a term we all could easily google.

All of this searching also led me to a fun and inspiring Jesse Schell video from DICE 2010 about integrating technology and game design into your daily life. It was extreme, crazy, and fun. Craziness aside, I knew that Gamification was google-able and could tie together some fantastic people and their ideas!

Maximizing human flourishing is the goal.

Learn, Learn, Learn 

Looking for the fantastic people, I found and took a free Coursera Gamification course by Kevin Werbach. I also read many of Jon Guerra’s Living for Improvement blog posts since I was strongly interested in applying Gamification to my personal life.

Yu-kai Chou’s Octalysis

Googling more like crazy for Gamification, I found Yu-kai Chou’s awesome Octalysis videos and TEDx talk, Gamification to improve our world. “Here’s a person who truly gets it!”, I said. I memorized the 8 Core Drives of Octalysis, co-founded an Octalysis Explorers group on Facebook and went to GSummit 2014 where I had the honor of meeting Yu-kai Chou in person. I even got to go to Yu-kai’s awesome and exclusive three day Octalysis workshop.

Nir Eyal’s Hook Model

From a product perspective, I also got to watch a fantastic presentation by Nir Eyal about the Hook Model. Although I also started a Facebook group called Hook Model, it has grown inactive. As I highlight in Communities in Nonsocial Mobile Apps, you have to dedicate multiple people and continuous marketing resources to support an online community.

Gamification Books

At the authors’ request and to my delight, I was able to read and provide feedback on Gamification and Product Design books. Often it was before the material was even out to the general public! These great books are:

All the Way

Books are great. However, there’s a deeper self-improvement experience called Octalysis Prime which applies Octalysis to your life. Yu-kai Chou kicked off the kick-starter and I joined right away:

Apply, Apply, Apply Gamification At Work

Extreme Programming Software Development Methodology

Extreme Programming (XP) is a Software Development Methodology. The requirements you implement have story points associated with them. When a feature is done, you’ve earned those points. You count them up every week or two and see how many points you got. Since XP supports fundamental values and is fun, I have introduced and championed it in several companies. Where I currently work at CARFAX, our software development roots are in XP.

ZTEP – Zombie Technology Elimination Project

At CARFAX on a side project that I created and managed, ZTEP – the Zombie Technology Elimination Project had a strong story narrative. In other words, it was strong in Core Drive 1: Epic Meaning & Calling (CD1). If you killed a zombie, you unlocked some zombie narrative. Getting rid of a certain type of technology meant that you would unlock a different kind of narrative. It was very creative. Credit goes to the fantastic author, Sean R. Frazier. There’s more about ZTEP in my old blog, tagged as ZombieTechnologyEliminationProject.

Technology Mentor Program

The mission of the Technology Mentor Program (TMP) was to share technology and agile knowledge in a fun way. People from multiple departments played / participated. Although we had PBLs (Points, Badges, and a group level Leaderboard), we also had strong social support. For one department, we would personally shake the hand of the person who had either shared or received an extraordinary amount of knowledge. They had leveled up. There’s more about TMP in my old blog, tagged as Mentor Program.

Instructor and Student Mentor Heroes

Mentor Heroes (Names Blurred Out)

Remember Me? Name / Face Matching Game

I didn’t mention it in the podcast, but there’s a side project at work that I am product managing called the “Remember Me?” app. It’s a name / face matching game aka training app. The app presents a face and a name. It then asks you if it’s lying. You can tap Yes or No and it will let you know if you were right or wrong. If you’re wrong, it tells you the correct name. Although still in the early stages, it holds a lot of promise and there’s plenty of excitement from people across the departments!

Apply, Apply, Apply Gamification To My Personal Life

On to the personal stuff! My personal life revolves around meditating and getting things done.

Meditation

A specific example of Gamification applied to my life involves my son’s interest in meditation. We started with a Mindful Minecraft Meditation technique and then later used Headspace which has cartoons and more explicit Gamification techniques. There’s more about Headspace in the blog post Anxiety? How Does One Start To Meditate? As a side note, my go-to for suggesting a meditation app is 10% Happier even though both apps are very good.

For my daily tasks and activities, I use the Gamified Habitica and Argus respectively. Both have a strong social aspect. For the Gamification part, you have to look deeper in Argus to see the Gamification than you do Habitica.

Habitica

Habitica is explicitly a Gamified to-do app with support for teams aka a party. You can have a party of players defeating monsters by those same people just getting their own tasks done. There’s accountability in that if you don’t get your daily routine tasks done, the whole party suffers damage from the monsters! There are multiple classes (roles) that you can adopt if you wish such as healer, warrior, rogue, or mage. For example, you can cast spells that help the whole party if you’re a mage (wizard).

Book glowing as if magical

Magic Book

Habitica deserves its own article that uncovers the social and creative aspects of the to-do list game. Unfortunately, I don’t see a great one out there. While keeping in mind that there is a strong social aspect if done right, I recommend going to the Habitica section of the following article Why You Get More Done When You Gamify Your Life to learn a little more about Habitica.

Argus

Argus is a dashboard on your life. It’s tied into a social network and has a news feed.

Argus Dashboard showing meditation and other items with each item in a six figured shape

Argus Dashboard

Since there is so much to share about Argus alone, I wrote Argus and Octalysis to help keep this post short enough.

CARROT To Do App

It should be noted that I used to use the CARROT To Do app daily. It’s a well done and funny Gamified to-do app. I cover how impressed I am with their marketing in CARROT iPhone App Video Marketing Done Right. However, CARROT lacks the social features which are so much more enjoyable.

Shift to FinneyCanHelp

How did FinneyCanHelp come about? In every online account I approached, Finney was taken. So, how to solve the unique identifier problem? After some deep introspection and reflecting on my calling to help make paradise on earth, I initially came up with “LoveFinney.” The idea was to express the idea of unconditional love. I got strong feedback that LoveFinney was a horrible idea. Since love has many meanings, I needed another word.

In Star Trek The Original Series’ episode The City on the Edge of Forever, there’s a scene where Captain Kirk said the words “Let me help” is recommended over anything else. “Let me help” is even better than “I love you.” So, I went with FinneyCanHelp. As a result, I am FinneyCanHelp on Twitter and have this blog of FinneyCanHelp.com.

Final Tips for People Who’ve Gone Past The Beginning Parts of Learning About Gamification

If you’re just starting out, I would say learn and apply. As you advance, form allies with others and write what you learn. I’ve formed allies by co-creating communities and joining other key ones such as Octalysis Prime.

Definitely write about what you have learned. When you write, the ideas will crystalize in your mind. You can get synergy between the different concepts. It lets you later search your own content for old ideas which can help make new ideas.

As soon as you can, get your stuff out there for all to see. Publish. People will come to you with their ideas too. Go all out.

Summary

As someone said to me at a Gamification conference, Gamification is a tool to use. It’s not the whole thing. A wise person named Yu-kai Chou said Gamification is Human-Focused Design. Although Gamification is not the whole thing, designing everything in life with humans in mind is still quite a bit!

We’re a social species that need each other. The human race is an extended human family. If each of us use our talents to their fullest and design experiences that support human flourishing, we can truly make paradise on earth.

Argus and Octalysis

Argus is powerful and extremely popular. As mentioned in a section of the Communities in Nonsocial Mobile Apps blog post, Argus is a dashboard on your life. Since I look at many things in life through an Octalysis lens, I will be referring to the Octalysis Core Drives here.

Argus Dashboard showing meditation and other items with each item in a six figured shape

Argus Dashboard

Argus is tied into a social network and has a news feed. An example will serve best here. When I get done meditating, I can share how long I meditated and associate an image with it. A six sided “meditation” indicator shows on the dashboard and into a news feed similar to Twitter. The kinds of things I can share are food, cups of coffee or tea, sleep patterns, almost any activity you can think of, and it even syncs with my Fitbit to get the steps.

Since we can see each other’s posts in the feed, there’s a strong people aspect to it. We can share messages, images, and give each others’ posts “likes.” We personally can hold each other accountable, learn from each other, or even just ask how it’s going.

Argus News Feed

Sometimes when a person has not had much sleep and if they share their sleep data, we can say that we hope everything is going ok. There are some wonderful and supportive people in Argus. There’s clearly a strong Octalysis Core Drive 5: Social Influence and Relatedness in there.

We personally can hold each other accountable, learn from each other, or even just ask how it’s going.

On a creative note, one person has even held weekly philosophical discussions in a challenge using the Challenges feature. Another person used Argus to get over apathy in life. That’s huge! Here’s a word of caution though. Please, see a Mental Health professional when needed.

Sharing Personal Data

As long as you choose your online friends carefully, there is a continuous sense of support from the group. Yes, I saw at least one scary person in there and that person was reported. Like any online social app, my advice is to control what Argus data you share. For myself, I am just careful to not share exactly where I live.

Through the app’s search feature, I’ve met others and through them learned more about different customs around the world. For example, I learned about an Asian holiday known as Tomb Sweeping. That’s fascinating! I’ve also learned about other customs and people from Spain, other parts of the USA, Canada, and many others.

Accomplishment and Curiosity

Since the app also measures things like the number of steps you’ve taken and tracks goals, you get a strong sense of Octalysis Core Drive 2: Development and Accomplishment. As you know, you never know what you’re going to see in a Twitter-like feed. So, there’s Octalysis Core Drive 7: Unpredictability and Curiosity at work as well.

Speaking of curiosity, there’s a new Meals section of the app that I have not fully explored yet. Trying that part out is something for me to consider aka chew on. ?

How To Optimally Enjoy Argus

As in any social app situation, the key is to carefully pick those online friends whose relationships you will nurture on an ongoing basis. Since you only have so much time in life, you have to pick and choose. Originally, I did this by limiting my friendship list to a top ten. Since I have been sharing my meditation expertise and guidance with more people on the app and in life again, I am thinking of accepting more friendship requests to allow more communication opportunities for others. Helping others achieve their optimal potential is a calling in my life and this would support it.

Whatever your calling in life is, I hope you find all the tools and resources you need to make it happen. Have fun!

Staying Alive, The Beatles, Basic Income, and Gamification

Paul from The Beatles said, “We got more freedom to be artists.” Paul means the freedom to live. Don’t we all want that?

This struck me hard while listening to a short sound clip where Paul said “..more freedom to be…” Now wait a minute. So at first, they had to make stuff that might appeal to others and would pay for. OK. What if they did that but then died or broke up before they got to make one of my favorite albums, the Magical Mystery Tour?

What a horrible loss that would have been! What if that is happening all the time and we don’t know it?

It’s about to get worse. As Sam Harris puts it here in How Rich is Too Rich?:

Future breakthroughs in technology (e.g. robotics, nanotech) could eliminate millions of jobs very quickly, creating a serious problem of unemployment.

So, we should be afraid for our very lives with automation continuing to expand. The game is changing and humans need to change with it soon or die. What to do?

Credit goes to Nir Eyal who pointed out to his followers on Twitter a concept called Basic Income.

I had not heard of Basic Income before. Searching Twitter for BasicIncome, I learned more. Of course, the “what-if”s started popping up. What if people game the system? What if, nothing gets done?

I completely understand the concerns. They may be right. They are worried about some fool doing nothing, but sitting on a hill and watching the world go by. Hey! That’s a fantastic Beatles’ song, The Fool On The Hill! Since Paul McCartney was writing about the Maharishi and thus meditation, a fool on the hill is a horrible example.

Refocusing back on to the legitimate concerns at hand, what if someone games the system. Wait a second! “Game the system.” Hmm. What if we work with this gaming idea instead of against it?

There’s a concept called Gamification. Gamification may be a good answer to alleviating concerns about people being lazy. As Yu-kai Chou calls it, Gamification is another word for “Human-Focused Design.”

Here is his popular TEDxLausanne talk:

Ironically, Yu-kai says “..everything’s still functioning better than before. No. I’m not talking about a society run by robots.” I invite you to watch the video. It’s only 17 minutes long.

So, answers will come if we look for them and look for them we must. If we experiment carefully, I think we can try things like Basic Income. In fact, we should be afraid not to. We should be afraid for our very lives with automation continuing to expand. The game is changing and humans need to change with it soon or die.

Let me emphasize. The game of life is changing. Humans need to change soon or else. Seriously.

This can be an enjoyable and exciting journey if we start immediately and listen to Gamification leaders such as Yu-kai Chou (Octalysis), Andrzej Marczewski (gamified.uk), and Nir Eyal (Behavior Designer), and others who have already done a ton of work for us. We just need to piece it all together and learn what works.

One thing I know for sure, I want the freedom to live. Due to my background driving me to actualize my potential, I will contribute as best as I can. How important is the freedom to live for you?

Once we feel we’ll survive, we can stretch ourselves and work on filling the world with compassion and maybe even love.

Imagine. What might humanity achieve if we weren’t so afraid?

 

I want now!

Freeing Yourself From “Want Pain” Through Meditation and Octalysis

I want now!

Pain by Nathan Phillips

“If I don’t get this, I’m going to just die.” Ever heard something or said something like that? Did you ever want something so bad it hurts?

How does one free themselves from an undesired want? How does one still respect the aspirations which guide us in life?

As Joseph Goldstein had said in the 10% Happier app in “Non-Attachment to Results”, aspiration is a good thing. There’s nothing wrong with it. Expecting and becoming attached to the results of going for something is when things turn sour. There is a difference between wanting something with a unhealthy attachment to the results and energetically striving for something. It’s ok to go for something. It’s undesirable to get so caught up in the outcome that you set yourself up to suffer.

Now if you are not yet fortunate enough to be enjoying the 10% Happier app subscription, there is something else you can listen to called Joseph Goldstein: Letting Go of Expectations & Craving.

However, I recommend getting the 10% Happier iPhone app or getting on the web and listening to:

  • “Will Meditation Kill My Edge?”
  • “Non-Attachment to Results”

Yes, to get to those two items, you have to subscribe. If you’re not ready yet, get the app and listen to the free Q & A and courses first. I share more about the app in a slightly older post titled 10% Happier Meditation App Is 100% Satisfying.

Equanimity

Releasing yourself from painful wants can also tie into equanimity. This insight came upon me while listening to the “10% Nicer” section of the 10% Happier app. If you are not subscribed to 10% Happier, you have to spend more time digging around more. Since I really dig people like you exploring meditation, I dug into the internet for you.

There’s a funny and enjoyable video titled Sharon Salzberg on EQUANIMITY for InsightLA (Part 1). It’s a great video. Yet, it takes time to digest.

 

Octalysis

Is there a totally different way to view this? Absolutely! Let’s view this from a human behavioral design approach using Octalysis from Yu-kai Chou.

In Octalysis terms, it’s best to focus on what you want in life from a Core Drive 2 (CD2), Accomplishment and Development approach as opposed to Core Drive 8 (CD8), Loss and Avoidance. With CD2, you try something. If it doesn’t work out, you change the approach and try something else or you decide to try for something different and perhaps better. CD2 is white-hat and one is energized by pursuing it. CD8 is black-hat and the most you can hope for is the avoidance of pain. The avoidance of suffering. There’s a lot more to Yu-kai and Octalysis and even an Octalysis Explorers Facebook community if you want to explore Octalysis and its application to your life further.

Now What?

So, “now what” you ask? Although you effect every single person you interact with, how you approach life is your choice. What I have found useful is to remind myself why I am striving for something. What is the good and higher purpose of what I intend to achieve? I win the game of life by trying, being resilient, letting go of attachments to outcomes, and changing direction as needed. I also keep listening to the 10% Happier app and exploring Octalysis (TEDx talk). May you be happy, healthy, and at peace as you energetically strive to achieve great things in life.